﻿using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;

public class CondActionBool : CondAction
{
    public CondBool mCondition;

    public override BaseCond Condition
    {
        get
        {
            return mCondition;
        }
    }


}

